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With Flatulent Dupes, they cause anyone nearby to do the same whenever they pass gas.īoth are highly disruptive to a base’s workflow, especially when ranching is in full swing. Unless it’s been changed since I last had one, when a Narcoleptic Dupe falls asleep, they drop whatever they were carrying and forget the job they were on. Narcoleptic and Flatulent are both too high. You also forgot at least one - Allergies, which I’d put in D. I disagree with many of your negative trait rankings.
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The errand-based negative traits assume that it is not necessary for the dupe to perform that errand (so Yokel would obviously be terrible for a researcher, for example). Note that unlike some of the negative traits, none of the positive traits are deal-breakers for printed dupes in my opinion. S tier: Gastrophobia, Pacifist, Squeamish, YokelĪ tier: Small Bladder, Loud Sleeper, Irritable Bowel (forgot)Ĭ tier: Slow Learner (moved from F), Noodle Arms (moved from D)ĭ tier: Trypophobia, Bottomless Stomach, Unconstructive (moved from C), Allergies (forgot), Narcoleptic (moved from B via F)į tier: Anemic, Mouth Breather, Flatulent (moved from C) S tier: Diver's Lungs, Quick Learner, Twinkletoes (moved from A)Ī tier: Early Bird, Mole Hands (moved from S), Night Owl (moved from B)ī tier: Simple Tastes, Buff, Grease Monkeyĭ tier: Iron Gut, Caregiver, Interior Decorator (moved from B)į tier: Gourmet (moved from C) Negative traits: Feel free to let me know where my opinion is bad and if I have missed any.
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I got bored, so I made a tier list of duplicant traits.